Army List Name
Mordheimunda Human Mercenaries
Items
Category
Bravado
Icon
glyphicons_048_star
Items
Category
Bravado
Name
Big Brother
Points
0.0
Category
Bravado
Name
Bring it On!
Points
0.0
Category
Bravado
Name
Guilder Contracts
Points
0.0
Category
Bravado
Name
King Hit
Points
0.0
Category
Bravado
Name
Blackpowder Savant
Points
0.0
Category
Bravado
Name
Steady Hands
Points
0.0
Category
Legendary Names
Icon
glyphicons_048_star
Items
Category
Legendary Names
Name
Iron Hard
Points
0.0
Category
Legendary Names
Name
Bullet Dodger
Points
0.0
Category
Legendary Names
Name
Badzone Legend
Points
0.0
Category
Legendary Names
Name
Promethium-proof Killer
Points
0.0
Category
Legendary Names
Name
Slippery Scummer
Points
0.0
Category
Legendary Names
Name
Blade Breaker
Points
0.0
Category
Legendary Names
Name
Bigman
Points
0.0
Category
Legendary Names
Name
Lucky
Points
0.0
Category
Legendary Names
Name
Impressive Scars
Points
0.0
Category
Legendary Names
Name
Too Pretty for Primus
Points
0.0
Category
Legendary Names
Name
Iron Stare
Points
0.0
Category
Legendary Names
Name
Rock Steady
Points
0.0
Category
Legendary Names
Name
One Punch
Points
0.0
Category
Legendary Names
Name
Bullet Lord
Points
0.0
Category
Legendary Names
Name
Two-guns
Points
0.0
Category
Legendary Names
Name
Chancer
Points
0.0
Category
Legendary Names
Name
Headshot
Points
0.0
Category
Legendary Names
Name
One Shot
Points
0.0
Category
Wyrd Powers
Icon
glyphicons_048_star
Items
Category
Wyrd Powers
Name
Delusion - Spatial Psychosis (Simple)
Points
0.0
Category
Wyrd Powers
Name
Delusion - Seen Unseen (Basic), Continuous Effect
Points
0.0
Category
Wyrd Powers
Name
Delusion - Ghost and Shadow (Basic)
Points
0.0
Category
Wyrd Powers
Name
Delusion - Deceitful Thoughts (Double)
Points
0.0
Category
Wyrd Powers
Name
Delusion - Suicidal Embrace (Basic)
Points
0.0
Category
Wyrd Powers
Name
Delusion - Opprobrious Curse (Simple)
Points
0.0
Organisation
Class
Leader
Lower Limit
1
Units
Attached Units
Equipment
Count
0
Maximum
3
Name
bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (8)
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
longbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
short bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Silent
Stats
Rng[9"/18"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
throwing axes
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Scarce
Stats
Rng[S×1"/S×2"]•Acc[-/-1]•S+1•AP-•D1•Am6+
Count
0
Name
throwing knives
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Scarce; Silent; Toxin
Stats
Rng[S×2"/S×4"]•Acc[-/-1]•S-•AP-1•D-•Am5+
Count
0
Maximum
3
Name
pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (7)
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
repeater pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (12)
Special Rules
Blackpowder; Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
repeater handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Rapid Fire (2)
Stats
Rng[8"/24"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
cleaver
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Disarm; Melee
Stats
Rng[E]•Acc-•S+1•AP-1•D1•Am-
Count
0
Name
fighting knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flail
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Entangle
Stats
Rng[E]•Acc+1•S+1•AP-•D1•Am-
Count
0
Name
greatsword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
40
Prerequisite
Rare (10)
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (7)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
heavy club
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Concussion; Melee
Stats
Rng[E]•Acc-•S[S]•AP-•D2•Am-
Count
0
Name
maul (club)
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
polearm
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
30
Prerequisite
Rare (9)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-•D1•Am-
Count
0
Name
shield
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Name
spear
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
staff
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
stiletto knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Melee; Toxin
Stats
Rng[E]•Acc-•S-•AP-•D-•Am-
Count
0
Name
stiletto sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Toxin
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Special Rules
Melee; Unwieldy
Stats
Rng[E]•Acc-1•S+2•AP-•D2•Am-
Count
0
Name
two-handed hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
whip
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Entangle; Melee; Versatile
Stats
Rng[E/3"]•Acc[-1/-]•S[S]•AP-•D1•Am-
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Name
extravagant goods
Options
Name
exotic furs
Points
50
Prerequisite
Rare (12)
Name
noble raiments
Points
50
Prerequisite
Rare (10)
Name
opulent jewellery
Points
80
Prerequisite
Rare (11)
Count
0
Maximum
10
Name
master-crafted weapon
Points
5
Prerequisite
Rare (10)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
3
Name
blunderbuss
Options
Count
0
Maximum
-1
Name
master-crafted weapon
Points
10
Prerequisite
Rare (10)
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Name
javelins
Options
Count
0
Maximum
5
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (8)
Special Rules
Scarce
Stats
Rng[S×3"/S×4"]•Acc[-/-1]•S[S]•AP-1•D1•Am6+
Count
0
Name
repeater crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Rapid Fire (1)
Stats
Rng[10"/30"]•Acc[-/-]•S3•AP-1•D1•Am5+
Count
0
Name
stake-crossbow
Points
60
Prerequisite
Rare (9)
Special Rules
Hexagrammatic; Silent
Stats
Rng[5"/15"]•Acc[+1/-]•S3•AP-•D1•Am4+
Count
0
Maximum
3
Name
repeater handbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-/-]•S3•AP-•D1•Am3+
Count
0
Name
warplock pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Illegal (11)
Special Rules
Blackpowder; Cursed; Sidearm; Unstable
Stats
Rng[3"/10"]•Acc[+1/-]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
grenade launching blunderbuss
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Blast (3"); Knockback
Stats
Rng[9"/18"]•Acc[-1/-]•S3•AP-•D1•Am6+
Count
0
Name
warpmusket
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
60
Prerequisite
Illegal (13)
Special Rules
Blackpowder; Cursed; Unstable
Stats
Rng[8"/24"]•Acc[+1/-]•S5•AP-2•D1•Am5+
Count
0
Maximum
3
Name
boning sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Rending
Stats
Rng[E]•Acc-•S[S]•AP-2•D2•Am-
Count
0
Name
Desire’s Needle
Points
50
Prerequisite
Illegal (9)
Special Rules
Chem Delivery; Melee; Power; Toxin
Stats
Rng[E]•Acc+1•S+2•AP-1•D1•Am-
Count
0
Name
fighting claw
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
30
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
paired fighting claws
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Paired; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flensing knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Rending
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
Goredrinker axe
Points
40
Prerequisite
Illegal (9)
Special Rules
Melee; Reckless; Rending
Stats
Rng[E]•Acc-•S+3•AP-1•D2•Am-
Count
0
Name
heavy rock drill
Options
Count
0
Maximum
-1
Name
master-crafted
Points
25
Prerequisite
Rare (10)
Points
90
Prerequisite
Rare (9)
Special Rules
Melee; Pulverise; Unwieldy
Stats
Rng[E]•Acc-•S+2•AP-3•D2•Am-
Count
0
Name
Hex’iron blade
Points
25
Prerequisite
Illegal (9)
Special Rules
Cursed; Melee; Parry
Stats
Rng[E]•Acc-•S+1•AP-3•D1•Am-
Count
0
Name
morning star
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
net
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Entangle; Melee; Versatile; Web
Stats
Rng[E/2"]•Acc[-1/-1]•S2•AP-•D-•Am-
Count
0
Name
tenebrous scourge
Points
60
Prerequisite
Illegal (10)
Special Rules
Entangle; Melee; Power; Versatile
Stats
Rng[E/3"]•Acc-•S+3•AP-•D1•Am-
Count
0
Name
whisperbane knife
Points
30
Prerequisite
Illegal (11)
Special Rules
Backstab; Melee; Scattershot
Stats
Rng[E]•Acc+2•S[S]•AP-•D1•Am-
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Attached Units
Equipment
Count
0
Maximum
3
Name
bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (8)
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
longbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
short bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Silent
Stats
Rng[9"/18"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
throwing axes
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Scarce
Stats
Rng[S×1"/S×2"]•Acc[-/-1]•S+1•AP-•D1•Am6+
Count
0
Name
throwing knives
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Scarce; Silent; Toxin
Stats
Rng[S×2"/S×4"]•Acc[-/-1]•S-•AP-1•D-•Am5+
Count
0
Maximum
3
Name
pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (7)
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
repeater pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (12)
Special Rules
Blackpowder; Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
repeater handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Rapid Fire (2)
Stats
Rng[8"/24"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
cleaver
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Disarm; Melee
Stats
Rng[E]•Acc-•S+1•AP-1•D1•Am-
Count
0
Name
fighting knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flail
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Entangle
Stats
Rng[E]•Acc+1•S+1•AP-•D1•Am-
Count
0
Name
greatsword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
40
Prerequisite
Rare (10)
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (7)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
heavy club
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Concussion; Melee
Stats
Rng[E]•Acc-•S[S]•AP-•D2•Am-
Count
0
Name
maul (club)
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
polearm
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
30
Prerequisite
Rare (9)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-•D1•Am-
Count
0
Name
shield
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Name
spear
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
staff
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
stiletto knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Melee; Toxin
Stats
Rng[E]•Acc-•S-•AP-•D-•Am-
Count
0
Name
stiletto sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Toxin
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Special Rules
Melee; Unwieldy
Stats
Rng[E]•Acc-1•S+2•AP-•D2•Am-
Count
0
Name
two-handed hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
whip
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Entangle; Melee; Versatile
Stats
Rng[E/3"]•Acc[-1/-]•S[S]•AP-•D1•Am-
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Name
extravagant goods
Options
Name
exotic furs
Points
50
Prerequisite
Rare (12)
Name
noble raiments
Points
50
Prerequisite
Rare (10)
Name
opulent jewellery
Points
80
Prerequisite
Rare (11)
Count
0
Maximum
10
Name
master-crafted weapon
Points
5
Prerequisite
Rare (10)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
3
Name
blunderbuss
Options
Count
0
Maximum
-1
Name
master-crafted weapon
Points
10
Prerequisite
Rare (10)
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Name
javelins
Options
Count
0
Maximum
5
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (8)
Special Rules
Scarce
Stats
Rng[S×3"/S×4"]•Acc[-/-1]•S[S]•AP-1•D1•Am6+
Count
0
Name
repeater crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Rapid Fire (1)
Stats
Rng[10"/30"]•Acc[-/-]•S3•AP-1•D1•Am5+
Count
0
Name
stake-crossbow
Points
60
Prerequisite
Rare (9)
Special Rules
Hexagrammatic; Silent
Stats
Rng[5"/15"]•Acc[+1/-]•S3•AP-•D1•Am4+
Count
0
Maximum
3
Name
repeater handbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-/-]•S3•AP-•D1•Am3+
Count
0
Name
warplock pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Illegal (11)
Special Rules
Blackpowder; Cursed; Sidearm; Unstable
Stats
Rng[3"/10"]•Acc[+1/-]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
grenade launching blunderbuss
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Blast (3"); Knockback
Stats
Rng[9"/18"]•Acc[-1/-]•S3•AP-•D1•Am6+
Count
0
Name
warpmusket
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
60
Prerequisite
Illegal (13)
Special Rules
Blackpowder; Cursed; Unstable
Stats
Rng[8"/24"]•Acc[+1/-]•S5•AP-2•D1•Am5+
Count
0
Maximum
3
Name
boning sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Rending
Stats
Rng[E]•Acc-•S[S]•AP-2•D2•Am-
Count
0
Name
Desire’s Needle
Points
50
Prerequisite
Illegal (9)
Special Rules
Chem Delivery; Melee; Power; Toxin
Stats
Rng[E]•Acc+1•S+2•AP-1•D1•Am-
Count
0
Name
fighting claw
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
30
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
paired fighting claws
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Paired; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flensing knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Rending
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
Goredrinker axe
Points
40
Prerequisite
Illegal (9)
Special Rules
Melee; Reckless; Rending
Stats
Rng[E]•Acc-•S+3•AP-1•D2•Am-
Count
0
Name
heavy rock drill
Options
Count
0
Maximum
-1
Name
master-crafted
Points
25
Prerequisite
Rare (10)
Points
90
Prerequisite
Rare (9)
Special Rules
Melee; Pulverise; Unwieldy
Stats
Rng[E]•Acc-•S+2•AP-3•D2•Am-
Count
0
Name
Hex’iron blade
Points
25
Prerequisite
Illegal (9)
Special Rules
Cursed; Melee; Parry
Stats
Rng[E]•Acc-•S+1•AP-3•D1•Am-
Count
0
Name
morning star
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
net
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Entangle; Melee; Versatile; Web
Stats
Rng[E/2"]•Acc[-1/-1]•S2•AP-•D-•Am-
Count
0
Name
tenebrous scourge
Points
60
Prerequisite
Illegal (10)
Special Rules
Entangle; Melee; Power; Versatile
Stats
Rng[E/3"]•Acc-•S+3•AP-•D1•Am-
Count
0
Name
whisperbane knife
Points
30
Prerequisite
Illegal (11)
Special Rules
Backstab; Melee; Scattershot
Stats
Rng[E]•Acc+2•S[S]•AP-•D1•Am-
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Command
Count
0
Maximum
1
Name
Lasting Injuries
Options
Count
0
Maximum
8
Name
Humiliated
Points
0.0
Stats
Ld-1•Cl-1
Count
0
Maximum
8
Name
Head Injury
Points
0.0
Stats
Wil-1•Int-1
Count
0
Maximum
4
Name
Eye Injury
Points
0.0
Stats
BS-1
Count
0
Maximum
4
Name
Hand Injury
Points
0.0
Stats
WS-1
Count
0
Maximum
4
Name
Hobbled
Points
0.0
Stats
M-1”
Count
0
Maximum
6
Name
Spinal Injury
Points
0.0
Stats
S-1
Count
0
Maximum
6
Name
Enfeebled
Points
0.0
Stats
T-1
Name
Hungering Pride
Points
0.0
Prerequisite
Mutation
Name
Dark Madness
Points
0.0
Prerequisite
Mutation
Name
Bestial Senses
Points
0.0
Prerequisite
Mutation
Name
Disturbing Appendage
Points
0.0
Prerequisite
Mutation
Name
Warped Limbs
Points
0.0
Prerequisite
Mutation
Name
Crooked Body
Points
0.0
Prerequisite
Mutation
Name
Twisted Flesh
Points
0.0
Prerequisite
Mutation
Points
0.0
Count
0
Maximum
1
Name
In Recovery
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Skills
Maximum
1
Name
Advancements
Options
Count
0
Maximum
10
Name
Willpower +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Intelligence +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Leadership +1
Points
10
Prerequisite
4XP
Count
0
Maximum
10
Name
Cool +1
Points
10
Prerequisite
4XP
Count
0
Maximum
4
Name
Initiative +1
Points
10
Prerequisite
5XP
Count
0
Maximum
2
Name
Movement +1
Points
10
Prerequisite
5XP
Count
0
Maximum
4
Name
Weapon Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
4
Name
Ballistic Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
2
Name
Strength +1
Points
30
Prerequisite
8XP
Count
0
Maximum
2
Name
Toughness +1
Points
30
Prerequisite
8XP
Count
0
Maximum
1
Name
Wounds +1
Points
45
Prerequisite
12XP
Count
0
Maximum
1
Name
Attacks +1
Points
45
Prerequisite
12XP
Count
0
Maximum
12
Name
Primary skill
Points
20
Prerequisite
6XP random / 9XP chosen
Count
0
Maximum
12
Name
Secondary skill
Points
35
Prerequisite
9XP random
Count
0
Maximum
12
Name
random skill
Points
50
Prerequisite
15XP
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Leadership
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Savant
Items
Limit
-1
Name
Tech
Maximum
1
Name
Reikland
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Leadership
Items
Limit
-1
Name
Brawn
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Tech
Maximum
1
Name
Middenheim
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Leadership
Items
Limit
-1
Name
Savant
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Tech
Maximum
1
Name
Marienburg
Points
0.0
Equipment
Count
0
Maximum
3
Name
bow
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
longbow
Points
20
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Points
25
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
blunderbuss
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Maximum
3
Name
pistol
Points
25
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
Hochland long rifle
Points
30
Special Rules
Blackpowder; Knockback
Stats
Rng[24"/24"]•Acc[-/+1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
axe
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Points
10
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
maul (club)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
fighting knife
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
hammer
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
morning star
Points
20
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
spear
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
sword
Points
20
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed hammer
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
greatsword
Points
40
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Points
40
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
shield
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Maximum
1
Name
light armour
Points
10
Count
0
Name
heavy armour
Points
15
Count
0
Maximum
1
Name
helmet
Points
25
Magic Items
Items
Limit
-1
Name
Skills
Items
Limit
3
Name
Legendary Names
Maximum Size
-1
Minimum Size
0
Mount
Count
0
Maximum
1
Name
Warhorse
Points
75
Stats
M=8"
Name
Mercenary Captain
Per Unit
Plural Name
XP - Mercenary Captain
Points
105
Singular Name
1 XP - Mercenary Captain
Size
0
Special Rules
Warband Leader; Warband Hierarchy (Leader); Tools of the Trade; Group Activation (2)
Stats
M5"•WS3+•BS3+•S3•T3•W3•I4+•A2•Ld4+•Cl5+•Wil5+•Int5+
Tallies
Count
1
Name
XP
Use Size
Upper Limit
1
Class
Champion
Lower Limit
0.0
Units
Attached Units
Equipment
Count
0
Maximum
3
Name
bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (8)
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
longbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
short bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Silent
Stats
Rng[9"/18"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
throwing axes
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Scarce
Stats
Rng[S×1"/S×2"]•Acc[-/-1]•S+1•AP-•D1•Am6+
Count
0
Name
throwing knives
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Scarce; Silent; Toxin
Stats
Rng[S×2"/S×4"]•Acc[-/-1]•S-•AP-1•D-•Am5+
Count
0
Maximum
3
Name
pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (7)
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
repeater pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (12)
Special Rules
Blackpowder; Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
repeater handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Rapid Fire (2)
Stats
Rng[8"/24"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
cleaver
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Disarm; Melee
Stats
Rng[E]•Acc-•S+1•AP-1•D1•Am-
Count
0
Name
fighting knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flail
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Entangle
Stats
Rng[E]•Acc+1•S+1•AP-•D1•Am-
Count
0
Name
greatsword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
40
Prerequisite
Rare (10)
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (7)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
heavy club
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Concussion; Melee
Stats
Rng[E]•Acc-•S[S]•AP-•D2•Am-
Count
0
Name
maul (club)
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
polearm
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
30
Prerequisite
Rare (9)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-•D1•Am-
Count
0
Name
shield
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Name
spear
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
staff
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
stiletto knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Melee; Toxin
Stats
Rng[E]•Acc-•S-•AP-•D-•Am-
Count
0
Name
stiletto sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Toxin
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Special Rules
Melee; Unwieldy
Stats
Rng[E]•Acc-1•S+2•AP-•D2•Am-
Count
0
Name
two-handed hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
whip
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Entangle; Melee; Versatile
Stats
Rng[E/3"]•Acc[-1/-]•S[S]•AP-•D1•Am-
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Name
extravagant goods
Options
Name
exotic furs
Points
50
Prerequisite
Rare (12)
Name
noble raiments
Points
50
Prerequisite
Rare (10)
Name
opulent jewellery
Points
80
Prerequisite
Rare (11)
Count
0
Maximum
10
Name
master-crafted weapon
Points
5
Prerequisite
Rare (10)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
3
Name
blunderbuss
Options
Count
0
Maximum
-1
Name
master-crafted weapon
Points
10
Prerequisite
Rare (10)
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Name
javelins
Options
Count
0
Maximum
5
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (8)
Special Rules
Scarce
Stats
Rng[S×3"/S×4"]•Acc[-/-1]•S[S]•AP-1•D1•Am6+
Count
0
Name
repeater crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Rapid Fire (1)
Stats
Rng[10"/30"]•Acc[-/-]•S3•AP-1•D1•Am5+
Count
0
Name
stake-crossbow
Points
60
Prerequisite
Rare (9)
Special Rules
Hexagrammatic; Silent
Stats
Rng[5"/15"]•Acc[+1/-]•S3•AP-•D1•Am4+
Count
0
Maximum
3
Name
repeater handbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-/-]•S3•AP-•D1•Am3+
Count
0
Name
warplock pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Illegal (11)
Special Rules
Blackpowder; Cursed; Sidearm; Unstable
Stats
Rng[3"/10"]•Acc[+1/-]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
grenade launching blunderbuss
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Blast (3"); Knockback
Stats
Rng[9"/18"]•Acc[-1/-]•S3•AP-•D1•Am6+
Count
0
Name
warpmusket
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
60
Prerequisite
Illegal (13)
Special Rules
Blackpowder; Cursed; Unstable
Stats
Rng[8"/24"]•Acc[+1/-]•S5•AP-2•D1•Am5+
Count
0
Maximum
3
Name
boning sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Rending
Stats
Rng[E]•Acc-•S[S]•AP-2•D2•Am-
Count
0
Name
Desire’s Needle
Points
50
Prerequisite
Illegal (9)
Special Rules
Chem Delivery; Melee; Power; Toxin
Stats
Rng[E]•Acc+1•S+2•AP-1•D1•Am-
Count
0
Name
fighting claw
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
30
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
paired fighting claws
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Paired; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flensing knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Rending
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
Goredrinker axe
Points
40
Prerequisite
Illegal (9)
Special Rules
Melee; Reckless; Rending
Stats
Rng[E]•Acc-•S+3•AP-1•D2•Am-
Count
0
Name
heavy rock drill
Options
Count
0
Maximum
-1
Name
master-crafted
Points
25
Prerequisite
Rare (10)
Points
90
Prerequisite
Rare (9)
Special Rules
Melee; Pulverise; Unwieldy
Stats
Rng[E]•Acc-•S+2•AP-3•D2•Am-
Count
0
Name
Hex’iron blade
Points
25
Prerequisite
Illegal (9)
Special Rules
Cursed; Melee; Parry
Stats
Rng[E]•Acc-•S+1•AP-3•D1•Am-
Count
0
Name
morning star
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
net
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Entangle; Melee; Versatile; Web
Stats
Rng[E/2"]•Acc[-1/-1]•S2•AP-•D-•Am-
Count
0
Name
tenebrous scourge
Points
60
Prerequisite
Illegal (10)
Special Rules
Entangle; Melee; Power; Versatile
Stats
Rng[E/3"]•Acc-•S+3•AP-•D1•Am-
Count
0
Name
whisperbane knife
Points
30
Prerequisite
Illegal (11)
Special Rules
Backstab; Melee; Scattershot
Stats
Rng[E]•Acc+2•S[S]•AP-•D1•Am-
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Command
Count
0
Maximum
1
Name
Lasting Injuries
Options
Count
0
Maximum
8
Name
Humiliated
Points
0.0
Stats
Ld-1•Cl-1
Count
0
Maximum
8
Name
Head Injury
Points
0.0
Stats
Wil-1•Int-1
Count
0
Maximum
4
Name
Eye Injury
Points
0.0
Stats
BS-1
Count
0
Maximum
4
Name
Hand Injury
Points
0.0
Stats
WS-1
Count
0
Maximum
4
Name
Hobbled
Points
0.0
Stats
M-1”
Count
0
Maximum
6
Name
Spinal Injury
Points
0.0
Stats
S-1
Count
0
Maximum
6
Name
Enfeebled
Points
0.0
Stats
T-1
Name
Hungering Pride
Points
0.0
Prerequisite
Mutation
Name
Dark Madness
Points
0.0
Prerequisite
Mutation
Name
Bestial Senses
Points
0.0
Prerequisite
Mutation
Name
Disturbing Appendage
Points
0.0
Prerequisite
Mutation
Name
Warped Limbs
Points
0.0
Prerequisite
Mutation
Name
Crooked Body
Points
0.0
Prerequisite
Mutation
Name
Twisted Flesh
Points
0.0
Prerequisite
Mutation
Points
0.0
Count
0
Maximum
1
Name
In Recovery
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Skills
Maximum
1
Name
Advancements
Options
Count
0
Maximum
10
Name
Willpower +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Intelligence +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Leadership +1
Points
10
Prerequisite
4XP
Count
0
Maximum
10
Name
Cool +1
Points
10
Prerequisite
4XP
Count
0
Maximum
4
Name
Initiative +1
Points
10
Prerequisite
5XP
Count
0
Maximum
2
Name
Movement +1
Points
10
Prerequisite
5XP
Count
0
Maximum
4
Name
Weapon Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
4
Name
Ballistic Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
2
Name
Strength +1
Points
30
Prerequisite
8XP
Count
0
Maximum
2
Name
Toughness +1
Points
30
Prerequisite
8XP
Count
0
Maximum
1
Name
Wounds +1
Points
45
Prerequisite
12XP
Count
0
Maximum
1
Name
Attacks +1
Points
45
Prerequisite
12XP
Count
0
Maximum
12
Name
Primary skill
Points
20
Prerequisite
6XP random / 9XP chosen
Count
0
Maximum
12
Name
Secondary skill
Points
35
Prerequisite
9XP random
Count
0
Maximum
12
Name
random skill
Points
50
Prerequisite
15XP
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Savant
Items
Limit
-1
Name
Tech
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Leadership
Maximum
1
Name
Reikland
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Brawn
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Tech
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Leadership
Items
Limit
-1
Name
Shooting
Maximum
1
Name
Middenheim
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Savant
Items
Limit
-1
Name
Tech
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Leadership
Items
Limit
-1
Name
Shooting
Maximum
1
Name
Marienburg
Points
0.0
Equipment
Count
0
Maximum
3
Name
bow
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
longbow
Points
20
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Points
25
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
blunderbuss
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Maximum
3
Name
pistol
Points
25
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
Hochland long rifle
Points
30
Special Rules
Blackpowder; Knockback
Stats
Rng[24"/24"]•Acc[-/+1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
axe
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Points
10
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
maul (club)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
fighting knife
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
hammer
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
morning star
Points
20
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
spear
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
sword
Points
20
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed hammer
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
greatsword
Points
40
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Points
40
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
shield
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Maximum
1
Name
light armour
Points
10
Count
0
Name
heavy armour
Points
15
Count
0
Maximum
1
Name
helmet
Points
25
Magic Items
Items
Limit
-1
Name
Skills
Items
Limit
3
Name
Legendary Names
Maximum Size
-1
Minimum Size
0
Name
Mercenary Sergeant
Per Unit
Plural Name
XP - Mercenary Sergeant
Points
80
Singular Name
1 XP - Mercenary Sergeant
Size
0
Special Rules
Warband Hierarchy (Champion); Tools of the Trade; Group Activation (1)
Stats
M5"•WS4+•BS3+•S3•T3•W2•I4+•A2•Ld5+•Cl6+•Wil6+•Int6+
Tallies
Count
1
Name
XP
Use Size
Attached Units
Equipment
Count
0
Maximum
3
Name
bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (8)
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
longbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
short bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Silent
Stats
Rng[9"/18"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
throwing axes
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Scarce
Stats
Rng[S×1"/S×2"]•Acc[-/-1]•S+1•AP-•D1•Am6+
Count
0
Name
throwing knives
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Scarce; Silent; Toxin
Stats
Rng[S×2"/S×4"]•Acc[-/-1]•S-•AP-1•D-•Am5+
Count
0
Maximum
3
Name
pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (7)
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
repeater pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (12)
Special Rules
Blackpowder; Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
repeater handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Rapid Fire (2)
Stats
Rng[8"/24"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
cleaver
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Disarm; Melee
Stats
Rng[E]•Acc-•S+1•AP-1•D1•Am-
Count
0
Name
fighting knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flail
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Entangle
Stats
Rng[E]•Acc+1•S+1•AP-•D1•Am-
Count
0
Name
greatsword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
40
Prerequisite
Rare (10)
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (7)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
heavy club
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Concussion; Melee
Stats
Rng[E]•Acc-•S[S]•AP-•D2•Am-
Count
0
Name
maul (club)
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
polearm
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
30
Prerequisite
Rare (9)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-•D1•Am-
Count
0
Name
shield
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Name
spear
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
staff
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
stiletto knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Melee; Toxin
Stats
Rng[E]•Acc-•S-•AP-•D-•Am-
Count
0
Name
stiletto sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Toxin
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Special Rules
Melee; Unwieldy
Stats
Rng[E]•Acc-1•S+2•AP-•D2•Am-
Count
0
Name
two-handed hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
whip
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Entangle; Melee; Versatile
Stats
Rng[E/3"]•Acc[-1/-]•S[S]•AP-•D1•Am-
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Name
extravagant goods
Options
Name
exotic furs
Points
50
Prerequisite
Rare (12)
Name
noble raiments
Points
50
Prerequisite
Rare (10)
Name
opulent jewellery
Points
80
Prerequisite
Rare (11)
Count
0
Maximum
10
Name
master-crafted weapon
Points
5
Prerequisite
Rare (10)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
3
Name
blunderbuss
Options
Count
0
Maximum
-1
Name
master-crafted weapon
Points
10
Prerequisite
Rare (10)
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Name
javelins
Options
Count
0
Maximum
5
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (8)
Special Rules
Scarce
Stats
Rng[S×3"/S×4"]•Acc[-/-1]•S[S]•AP-1•D1•Am6+
Count
0
Name
repeater crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Rapid Fire (1)
Stats
Rng[10"/30"]•Acc[-/-]•S3•AP-1•D1•Am5+
Count
0
Name
stake-crossbow
Points
60
Prerequisite
Rare (9)
Special Rules
Hexagrammatic; Silent
Stats
Rng[5"/15"]•Acc[+1/-]•S3•AP-•D1•Am4+
Count
0
Maximum
3
Name
repeater handbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-/-]•S3•AP-•D1•Am3+
Count
0
Name
warplock pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Illegal (11)
Special Rules
Blackpowder; Cursed; Sidearm; Unstable
Stats
Rng[3"/10"]•Acc[+1/-]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
grenade launching blunderbuss
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Blast (3"); Knockback
Stats
Rng[9"/18"]•Acc[-1/-]•S3•AP-•D1•Am6+
Count
0
Name
warpmusket
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
60
Prerequisite
Illegal (13)
Special Rules
Blackpowder; Cursed; Unstable
Stats
Rng[8"/24"]•Acc[+1/-]•S5•AP-2•D1•Am5+
Count
0
Maximum
3
Name
boning sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Rending
Stats
Rng[E]•Acc-•S[S]•AP-2•D2•Am-
Count
0
Name
Desire’s Needle
Points
50
Prerequisite
Illegal (9)
Special Rules
Chem Delivery; Melee; Power; Toxin
Stats
Rng[E]•Acc+1•S+2•AP-1•D1•Am-
Count
0
Name
fighting claw
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
30
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
paired fighting claws
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Paired; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flensing knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Rending
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
Goredrinker axe
Points
40
Prerequisite
Illegal (9)
Special Rules
Melee; Reckless; Rending
Stats
Rng[E]•Acc-•S+3•AP-1•D2•Am-
Count
0
Name
heavy rock drill
Options
Count
0
Maximum
-1
Name
master-crafted
Points
25
Prerequisite
Rare (10)
Points
90
Prerequisite
Rare (9)
Special Rules
Melee; Pulverise; Unwieldy
Stats
Rng[E]•Acc-•S+2•AP-3•D2•Am-
Count
0
Name
Hex’iron blade
Points
25
Prerequisite
Illegal (9)
Special Rules
Cursed; Melee; Parry
Stats
Rng[E]•Acc-•S+1•AP-3•D1•Am-
Count
0
Name
morning star
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
net
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Entangle; Melee; Versatile; Web
Stats
Rng[E/2"]•Acc[-1/-1]•S2•AP-•D-•Am-
Count
0
Name
tenebrous scourge
Points
60
Prerequisite
Illegal (10)
Special Rules
Entangle; Melee; Power; Versatile
Stats
Rng[E/3"]•Acc-•S+3•AP-•D1•Am-
Count
0
Name
whisperbane knife
Points
30
Prerequisite
Illegal (11)
Special Rules
Backstab; Melee; Scattershot
Stats
Rng[E]•Acc+2•S[S]•AP-•D1•Am-
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Command
Count
0
Maximum
1
Name
Lasting Injuries
Options
Count
0
Maximum
8
Name
Humiliated
Points
0.0
Stats
Ld-1•Cl-1
Count
0
Maximum
8
Name
Head Injury
Points
0.0
Stats
Wil-1•Int-1
Count
0
Maximum
4
Name
Eye Injury
Points
0.0
Stats
BS-1
Count
0
Maximum
4
Name
Hand Injury
Points
0.0
Stats
WS-1
Count
0
Maximum
4
Name
Hobbled
Points
0.0
Stats
M-1”
Count
0
Maximum
6
Name
Spinal Injury
Points
0.0
Stats
S-1
Count
0
Maximum
6
Name
Enfeebled
Points
0.0
Stats
T-1
Name
Hungering Pride
Points
0.0
Prerequisite
Mutation
Name
Dark Madness
Points
0.0
Prerequisite
Mutation
Name
Bestial Senses
Points
0.0
Prerequisite
Mutation
Name
Disturbing Appendage
Points
0.0
Prerequisite
Mutation
Name
Warped Limbs
Points
0.0
Prerequisite
Mutation
Name
Crooked Body
Points
0.0
Prerequisite
Mutation
Name
Twisted Flesh
Points
0.0
Prerequisite
Mutation
Points
0.0
Count
0
Maximum
1
Name
In Recovery
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Skills
Maximum
1
Name
Advancements
Options
Count
0
Maximum
10
Name
Willpower +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Intelligence +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Leadership +1
Points
10
Prerequisite
4XP
Count
0
Maximum
10
Name
Cool +1
Points
10
Prerequisite
4XP
Count
0
Maximum
4
Name
Initiative +1
Points
10
Prerequisite
5XP
Count
0
Maximum
2
Name
Movement +1
Points
10
Prerequisite
5XP
Count
0
Maximum
4
Name
Weapon Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
4
Name
Ballistic Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
2
Name
Strength +1
Points
30
Prerequisite
8XP
Count
0
Maximum
2
Name
Toughness +1
Points
30
Prerequisite
8XP
Count
0
Maximum
1
Name
Wounds +1
Points
45
Prerequisite
12XP
Count
0
Maximum
1
Name
Attacks +1
Points
45
Prerequisite
12XP
Count
0
Maximum
12
Name
Primary skill
Points
20
Prerequisite
6XP random / 9XP chosen
Count
0
Maximum
12
Name
Secondary skill
Points
35
Prerequisite
9XP random
Count
0
Maximum
12
Name
random skill
Points
50
Prerequisite
15XP
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Agility
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Leadership
Maximum
1
Name
Reikland
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Brawn
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Leadership
Maximum
1
Name
Middenheim
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Leadership
Items
Limit
-1
Name
Savant
Maximum
1
Name
Marienburg
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Brawn
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Leadership
Name
Brawler
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Agility
Items
Limit
-1
Name
Leadership
Maximum
1
Name
Gunslinger
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Leadership
Maximum
1
Name
Survivor
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Leadership
Items
Limit
-1
Name
Savant
Maximum
1
Name
Mastermind
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Wyrd Powers
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Leadership
Maximum
1
Name
Wyrd
Points
0.0
Special Rules
Non-sanctioned Psyker
Equipment
Count
1
Default
Maximum
1
Name
sword
Points
0.0
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Maximum
2
Name
pistol
Points
25
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Maximum
2
Name
axe
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Points
10
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
maul (club)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
fighting knife
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
hammer
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
morning star
Points
20
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
spear
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
sword
Points
20
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed hammer
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
greatsword
Points
40
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Points
40
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
shield
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Maximum
1
Name
light armour
Points
10
Count
0
Name
heavy armour
Points
15
Count
0
Maximum
1
Name
helmet
Points
25
Magic Items
Items
Limit
-1
Name
Skills
Items
Limit
3
Name
Legendary Names
Maximum Size
-1
Minimum Size
0
Name
Swordsman
Per Unit
Plural Name
XP - Swordsman
Points
95
Singular Name
1 XP - Swordsman
Size
0
Special Rules
Warband Hierarchy (Champion); Tools of the Trade; Group Activation (1); Expert Swordsmen
Stats
M5"•WS3+•BS4+•S3•T3•W2•I4+•A2•Ld5+•Cl6+•Wil6+•Int6+
Tallies
Count
1
Name
XP
Use Size
Upper Limit
-1
Class
Prospect
Lower Limit
0.0
Units
Attached Units
Equipment
Count
0
Maximum
3
Name
bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (8)
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
longbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
short bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Silent
Stats
Rng[9"/18"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
throwing axes
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Scarce
Stats
Rng[S×1"/S×2"]•Acc[-/-1]•S+1•AP-•D1•Am6+
Count
0
Name
throwing knives
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Scarce; Silent; Toxin
Stats
Rng[S×2"/S×4"]•Acc[-/-1]•S-•AP-1•D-•Am5+
Count
0
Maximum
3
Name
pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (7)
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
repeater pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (12)
Special Rules
Blackpowder; Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
repeater handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Rapid Fire (2)
Stats
Rng[8"/24"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
cleaver
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Disarm; Melee
Stats
Rng[E]•Acc-•S+1•AP-1•D1•Am-
Count
0
Name
fighting knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flail
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Entangle
Stats
Rng[E]•Acc+1•S+1•AP-•D1•Am-
Count
0
Name
greatsword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
40
Prerequisite
Rare (10)
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (7)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
heavy club
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Concussion; Melee
Stats
Rng[E]•Acc-•S[S]•AP-•D2•Am-
Count
0
Name
maul (club)
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
polearm
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
30
Prerequisite
Rare (9)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-•D1•Am-
Count
0
Name
shield
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Name
spear
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
staff
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
stiletto knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Melee; Toxin
Stats
Rng[E]•Acc-•S-•AP-•D-•Am-
Count
0
Name
stiletto sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Toxin
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Special Rules
Melee; Unwieldy
Stats
Rng[E]•Acc-1•S+2•AP-•D2•Am-
Count
0
Name
two-handed hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
whip
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Entangle; Melee; Versatile
Stats
Rng[E/3"]•Acc[-1/-]•S[S]•AP-•D1•Am-
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Name
extravagant goods
Options
Name
exotic furs
Points
50
Prerequisite
Rare (12)
Name
noble raiments
Points
50
Prerequisite
Rare (10)
Name
opulent jewellery
Points
80
Prerequisite
Rare (11)
Count
0
Maximum
10
Name
master-crafted weapon
Points
5
Prerequisite
Rare (10)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
3
Name
blunderbuss
Options
Count
0
Maximum
-1
Name
master-crafted weapon
Points
10
Prerequisite
Rare (10)
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Name
javelins
Options
Count
0
Maximum
5
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (8)
Special Rules
Scarce
Stats
Rng[S×3"/S×4"]•Acc[-/-1]•S[S]•AP-1•D1•Am6+
Count
0
Name
repeater crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Rapid Fire (1)
Stats
Rng[10"/30"]•Acc[-/-]•S3•AP-1•D1•Am5+
Count
0
Name
stake-crossbow
Points
60
Prerequisite
Rare (9)
Special Rules
Hexagrammatic; Silent
Stats
Rng[5"/15"]•Acc[+1/-]•S3•AP-•D1•Am4+
Count
0
Maximum
3
Name
repeater handbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-/-]•S3•AP-•D1•Am3+
Count
0
Name
warplock pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Illegal (11)
Special Rules
Blackpowder; Cursed; Sidearm; Unstable
Stats
Rng[3"/10"]•Acc[+1/-]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
grenade launching blunderbuss
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Blast (3"); Knockback
Stats
Rng[9"/18"]•Acc[-1/-]•S3•AP-•D1•Am6+
Count
0
Name
warpmusket
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
60
Prerequisite
Illegal (13)
Special Rules
Blackpowder; Cursed; Unstable
Stats
Rng[8"/24"]•Acc[+1/-]•S5•AP-2•D1•Am5+
Count
0
Maximum
3
Name
boning sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Rending
Stats
Rng[E]•Acc-•S[S]•AP-2•D2•Am-
Count
0
Name
Desire’s Needle
Points
50
Prerequisite
Illegal (9)
Special Rules
Chem Delivery; Melee; Power; Toxin
Stats
Rng[E]•Acc+1•S+2•AP-1•D1•Am-
Count
0
Name
fighting claw
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
30
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
paired fighting claws
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Paired; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flensing knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Rending
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
Goredrinker axe
Points
40
Prerequisite
Illegal (9)
Special Rules
Melee; Reckless; Rending
Stats
Rng[E]•Acc-•S+3•AP-1•D2•Am-
Count
0
Name
heavy rock drill
Options
Count
0
Maximum
-1
Name
master-crafted
Points
25
Prerequisite
Rare (10)
Points
90
Prerequisite
Rare (9)
Special Rules
Melee; Pulverise; Unwieldy
Stats
Rng[E]•Acc-•S+2•AP-3•D2•Am-
Count
0
Name
Hex’iron blade
Points
25
Prerequisite
Illegal (9)
Special Rules
Cursed; Melee; Parry
Stats
Rng[E]•Acc-•S+1•AP-3•D1•Am-
Count
0
Name
morning star
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
net
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Entangle; Melee; Versatile; Web
Stats
Rng[E/2"]•Acc[-1/-1]•S2•AP-•D-•Am-
Count
0
Name
tenebrous scourge
Points
60
Prerequisite
Illegal (10)
Special Rules
Entangle; Melee; Power; Versatile
Stats
Rng[E/3"]•Acc-•S+3•AP-•D1•Am-
Count
0
Name
whisperbane knife
Points
30
Prerequisite
Illegal (11)
Special Rules
Backstab; Melee; Scattershot
Stats
Rng[E]•Acc+2•S[S]•AP-•D1•Am-
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Command
Count
0
Maximum
1
Name
Lasting Injuries
Options
Count
0
Maximum
8
Name
Humiliated
Points
0.0
Stats
Ld-1•Cl-1
Count
0
Maximum
8
Name
Head Injury
Points
0.0
Stats
Wil-1•Int-1
Count
0
Maximum
4
Name
Eye Injury
Points
0.0
Stats
BS-1
Count
0
Maximum
4
Name
Hand Injury
Points
0.0
Stats
WS-1
Count
0
Maximum
4
Name
Hobbled
Points
0.0
Stats
M-1”
Count
0
Maximum
6
Name
Spinal Injury
Points
0.0
Stats
S-1
Count
0
Maximum
6
Name
Enfeebled
Points
0.0
Stats
T-1
Name
Hungering Pride
Points
0.0
Prerequisite
Mutation
Name
Dark Madness
Points
0.0
Prerequisite
Mutation
Name
Bestial Senses
Points
0.0
Prerequisite
Mutation
Name
Disturbing Appendage
Points
0.0
Prerequisite
Mutation
Name
Warped Limbs
Points
0.0
Prerequisite
Mutation
Name
Crooked Body
Points
0.0
Prerequisite
Mutation
Name
Twisted Flesh
Points
0.0
Prerequisite
Mutation
Points
0.0
Count
0
Maximum
1
Name
In Recovery
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Skills
Maximum
1
Name
Advancements
Options
Count
0
Maximum
10
Name
Willpower +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Intelligence +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Leadership +1
Points
10
Prerequisite
4XP
Count
0
Maximum
10
Name
Cool +1
Points
10
Prerequisite
4XP
Count
0
Maximum
4
Name
Initiative +1
Points
10
Prerequisite
5XP
Count
0
Maximum
2
Name
Movement +1
Points
10
Prerequisite
5XP
Count
0
Maximum
4
Name
Weapon Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
4
Name
Ballistic Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
2
Name
Strength +1
Points
30
Prerequisite
8XP
Count
0
Maximum
2
Name
Toughness +1
Points
30
Prerequisite
8XP
Count
0
Maximum
1
Name
Wounds +1
Points
45
Prerequisite
12XP
Count
0
Maximum
1
Name
Attacks +1
Points
45
Prerequisite
12XP
Count
0
Maximum
12
Name
Primary skill
Points
20
Prerequisite
6XP random / 9XP chosen
Count
0
Maximum
12
Name
Secondary skill
Points
35
Prerequisite
9XP random
Count
0
Maximum
12
Name
random skill
Points
50
Prerequisite
15XP
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Agility
Items
Limit
-1
Name
Cunning
Maximum
1
Name
Reikland
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Agility
Items
Limit
-1
Name
Combat
Maximum
1
Name
Middenheim
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Savant
Maximum
1
Name
Marienburg
Points
0.0
Equipment
Count
0
Maximum
3
Name
bow
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
longbow
Points
20
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Points
25
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
blunderbuss
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Maximum
3
Name
pistol
Points
25
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
Hochland long rifle
Points
30
Special Rules
Blackpowder; Knockback
Stats
Rng[24"/24"]•Acc[-/+1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
axe
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Points
10
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
maul (club)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
fighting knife
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
hammer
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
morning star
Points
20
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
spear
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
sword
Points
20
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed hammer
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
greatsword
Points
40
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Points
40
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
shield
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Maximum
1
Name
light armour
Points
10
Count
0
Name
heavy armour
Points
15
Count
0
Maximum
1
Name
helmet
Points
25
Magic Items
Items
Limit
-1
Name
Skills
Items
Limit
2
Name
Legendary Names
Maximum Size
-1
Minimum Size
0
Name
Marksman
Per Unit
Plural Name
XP - Marksman
Points
35
Singular Name
1 XP - Marksman
Size
0
Special Rules
Warband Fighter (Prospect); Tools of the Trade; Promotion (Mercenary Sergeant); Hot-headed; Fast Learner
Stats
M5"•WS5+•BS4+•S3•T3•W1•I4+•A1•Ld9+•Cl8+•Wil8+•Int8+
Tallies
Count
1
Name
XP
Use Size
Upper Limit
-1
Class
Ganger
Lower Limit
0.0
Units
Attached Units
Equipment
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Command
Count
0
Maximum
1
Name
Lasting Injuries
Options
Count
0
Maximum
8
Name
Humiliated
Points
0.0
Stats
Ld-1•Cl-1
Count
0
Maximum
8
Name
Head Injury
Points
0.0
Stats
Wil-1•Int-1
Count
0
Maximum
4
Name
Eye Injury
Points
0.0
Stats
BS-1
Count
0
Maximum
4
Name
Hand Injury
Points
0.0
Stats
WS-1
Count
0
Maximum
4
Name
Hobbled
Points
0.0
Stats
M-1”
Count
0
Maximum
6
Name
Spinal Injury
Points
0.0
Stats
S-1
Count
0
Maximum
6
Name
Enfeebled
Points
0.0
Stats
T-1
Name
Hungering Pride
Points
0.0
Prerequisite
Mutation
Name
Dark Madness
Points
0.0
Prerequisite
Mutation
Name
Bestial Senses
Points
0.0
Prerequisite
Mutation
Name
Disturbing Appendage
Points
0.0
Prerequisite
Mutation
Name
Warped Limbs
Points
0.0
Prerequisite
Mutation
Name
Crooked Body
Points
0.0
Prerequisite
Mutation
Name
Twisted Flesh
Points
0.0
Prerequisite
Mutation
Points
0.0
Count
0
Maximum
1
Name
In Recovery
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Skills
Maximum
1
Name
Advancements
Options
Count
0
Maximum
10
Name
Willpower +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Intelligence +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Leadership +1
Points
10
Prerequisite
4XP
Count
0
Maximum
10
Name
Cool +1
Points
10
Prerequisite
4XP
Count
0
Maximum
4
Name
Initiative +1
Points
10
Prerequisite
5XP
Count
0
Maximum
2
Name
Movement +1
Points
10
Prerequisite
5XP
Count
0
Maximum
4
Name
Weapon Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
4
Name
Ballistic Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
2
Name
Strength +1
Points
30
Prerequisite
8XP
Count
0
Maximum
2
Name
Toughness +1
Points
30
Prerequisite
8XP
Count
0
Maximum
1
Name
Wounds +1
Points
45
Prerequisite
12XP
Count
0
Maximum
1
Name
Attacks +1
Points
45
Prerequisite
12XP
Count
0
Maximum
12
Name
Primary skill
Points
20
Prerequisite
6XP random / 9XP chosen
Count
0
Maximum
12
Name
Secondary skill
Points
35
Prerequisite
9XP random
Count
0
Maximum
12
Name
random skill
Points
50
Prerequisite
15XP
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Savant
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Ferocity
Maximum
1
Name
Reikland Specialist
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Brawn
Items
Limit
-1
Name
Ferocity
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Shooting
Maximum
1
Name
Middenheim Specialist
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Combat
Items
Limit
-1
Name
Savant
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Shooting
Maximum
1
Name
Marienburg Specialist
Points
0.0
Equipment
Count
0
Maximum
3
Name
bow
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
longbow
Points
20
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Points
25
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
blunderbuss
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Maximum
3
Name
pistol
Points
25
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
Hochland long rifle
Points
30
Prerequisite
Specialist
Special Rules
Blackpowder; Knockback
Stats
Rng[24"/24"]•Acc[-/+1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
axe
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Points
10
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
maul (club)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
fighting knife
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
hammer
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
morning star
Points
20
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
spear
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
sword
Points
20
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed hammer
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
greatsword
Points
40
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Points
40
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
shield
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Maximum
1
Name
light armour
Points
10
Count
0
Name
heavy armour
Points
15
Count
0
Maximum
1
Name
helmet
Points
25
Magic Items
Items
Limit
2
Name
Legendary Names
Maximum Size
-1
Minimum Size
0
Name
Mercenary
Per Unit
Plural Name
XP - Mercenary
Points
45
Singular Name
1 XP - Mercenary
Size
0
Special Rules
Warband Fighter (Henchman); Tools of the Trade; Promotion (Mercenary Specialist); Tools of the Trade (Mercenary Specialist)
Stats
M5"•WS4+•BS4+•S3•T3•W1•I4+•A1•Ld6+•Cl7+•Wil7+•Int7+
Tallies
Count
1
Name
XP
Use Size
Upper Limit
-1
Class
Juve
Lower Limit
0.0
Units
Attached Units
Equipment
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Command
Count
0
Maximum
1
Name
Lasting Injuries
Options
Count
0
Maximum
8
Name
Humiliated
Points
0.0
Stats
Ld-1•Cl-1
Count
0
Maximum
8
Name
Head Injury
Points
0.0
Stats
Wil-1•Int-1
Count
0
Maximum
4
Name
Eye Injury
Points
0.0
Stats
BS-1
Count
0
Maximum
4
Name
Hand Injury
Points
0.0
Stats
WS-1
Count
0
Maximum
4
Name
Hobbled
Points
0.0
Stats
M-1”
Count
0
Maximum
6
Name
Spinal Injury
Points
0.0
Stats
S-1
Count
0
Maximum
6
Name
Enfeebled
Points
0.0
Stats
T-1
Name
Hungering Pride
Points
0.0
Prerequisite
Mutation
Name
Dark Madness
Points
0.0
Prerequisite
Mutation
Name
Bestial Senses
Points
0.0
Prerequisite
Mutation
Name
Disturbing Appendage
Points
0.0
Prerequisite
Mutation
Name
Warped Limbs
Points
0.0
Prerequisite
Mutation
Name
Crooked Body
Points
0.0
Prerequisite
Mutation
Name
Twisted Flesh
Points
0.0
Prerequisite
Mutation
Points
0.0
Count
0
Maximum
1
Name
In Recovery
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Skills
Maximum
1
Name
Advancements
Options
Count
0
Maximum
10
Name
Willpower +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Intelligence +1
Points
5
Prerequisite
3XP
Count
0
Maximum
10
Name
Leadership +1
Points
10
Prerequisite
4XP
Count
0
Maximum
10
Name
Cool +1
Points
10
Prerequisite
4XP
Count
0
Maximum
4
Name
Initiative +1
Points
10
Prerequisite
5XP
Count
0
Maximum
2
Name
Movement +1
Points
10
Prerequisite
5XP
Count
0
Maximum
4
Name
Weapon Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
4
Name
Ballistic Skill +1
Points
20
Prerequisite
6XP
Count
0
Maximum
2
Name
Strength +1
Points
30
Prerequisite
8XP
Count
0
Maximum
2
Name
Toughness +1
Points
30
Prerequisite
8XP
Count
0
Maximum
1
Name
Wounds +1
Points
45
Prerequisite
12XP
Count
0
Maximum
1
Name
Attacks +1
Points
45
Prerequisite
12XP
Count
0
Maximum
12
Name
Primary skill
Points
20
Prerequisite
6XP random / 9XP chosen
Count
0
Maximum
12
Name
Secondary skill
Points
35
Prerequisite
9XP random
Count
0
Maximum
12
Name
random skill
Points
50
Prerequisite
15XP
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Agility
Items
Limit
-1
Name
Cunning
Maximum
1
Name
Reikland
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Agility
Items
Limit
-1
Name
Combat
Maximum
1
Name
Middenheim
Points
0.0
Count
0
Magic Items
Items
Limit
-1
Name
Shooting
Items
Limit
-1
Name
Cunning
Items
Limit
-1
Name
Savant
Maximum
1
Name
Marienburg
Points
0.0
Equipment
Count
0
Maximum
3
Name
bow
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
longbow
Points
20
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Points
25
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
blunderbuss
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Maximum
3
Name
pistol
Points
25
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Maximum
3
Name
axe
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Points
10
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
maul (club)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
fighting knife
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
hammer
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
morning star
Points
20
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
spear
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
sword
Points
20
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed hammer
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
greatsword
Points
40
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Points
40
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
shield
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Maximum
1
Name
light armour
Points
10
Count
0
Name
heavy armour
Points
15
Count
0
Maximum
1
Name
helmet
Points
25
Magic Items
Items
Limit
-1
Name
Skills
Items
Limit
2
Name
Legendary Names
Maximum Size
-1
Minimum Size
0
Name
Youngblood
Per Unit
Plural Name
XP - Youngblood
Points
35
Singular Name
1 XP - Youngblood
Size
0
Special Rules
Warband Fighter (Prospect); Promotion (Mercenary Specialist); Fast Learner
Stats
M5"•WS5+•BS5+•S3•T3•W1•I3+•A1•Ld7+•Cl8+•Wil8+•Int8+
Tallies
Count
1
Name
XP
Use Size
Upper Limit
-1
Class
Crew
Lower Limit
0.0
Units
Upper Limit
-1
Class
Hanger-on
Lower Limit
0.0
Units
Command
Count
0
Maximum
1
Name
Dwarf
Points
0.0
Special Rules
Magic Resistance
Stats
M=3"•Int+1•Wil+1
Count
0
Name
Elf
Points
0.0
Special Rules
Strikes First
Stats
M=5"•T=3•I+1
Maximum Size
1
Minimum Size
1
Name
Prize Fighter
Points
40
Size
1
Special Rules
Bare Knuckle Fighter; Iron Jaw
Stats
M5"•WS3+•BS5+•S4•T3•W1•I4+•A1•Ld8+•Cl8+•Wil7+•Int8+
Upper Limit
-1
Class
Brute
Lower Limit
0.0
Units
Upper Limit
-1
Class
Hired Gun
Lower Limit
0.0
Units
Upper Limit
-1
Class
Other
Lower Limit
0.0
Units
Attached Units
Equipment
Count
0
Maximum
3
Name
bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Silent
Stats
Rng[12"/24"]•Acc[-/1]•S3•AP-•D1•Am4+
Count
0
Name
crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Stats
Rng[15"/30"]•Acc[-/-1]•S4•AP-•D1•Am4+
Count
0
Name
handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (8)
Special Rules
Blackpowder
Stats
Rng[8"/24"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
longbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Silent
Stats
Rng[15"/30"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
short bow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Silent
Stats
Rng[9"/18"]•Acc[-/-1]•S3•AP-•D1•Am4+
Count
0
Name
throwing axes
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Scarce
Stats
Rng[S×1"/S×2"]•Acc[-/-1]•S+1•AP-•D1•Am6+
Count
0
Name
throwing knives
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Scarce; Silent; Toxin
Stats
Rng[S×2"/S×4"]•Acc[-/-1]•S-•AP-1•D-•Am5+
Count
0
Maximum
3
Name
pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Prerequisite
Rare (7)
Special Rules
Blackpowder; Sidearm
Stats
Rng[6"/12"]•Acc[-/-1]•S4•AP-1•D1•Am4+
Count
0
Name
repeater pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (12)
Special Rules
Blackpowder; Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
repeater handgun
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Rapid Fire (2)
Stats
Rng[8"/24"]•Acc[-1/-1]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee; Disarm
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
buckler
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (7)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
cleaver
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Disarm; Melee
Stats
Rng[E]•Acc-•S+1•AP-1•D1•Am-
Count
0
Name
fighting knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Backstab
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flail
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Entangle
Stats
Rng[E]•Acc+1•S+1•AP-•D1•Am-
Count
0
Name
greatsword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
40
Prerequisite
Rare (10)
Special Rules
Melee; Sever; Unwieldy; Versatile
Stats
Rng[E/1"]•Acc[-/+1]•S+1•AP-1•D1•Am-
Count
0
Name
halberd
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (7)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-1•D2•Am-
Count
0
Name
hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Knockback; Melee
Stats
Rng[E]•Acc-•S+1•AP-•D1•Am-
Count
0
Name
heavy club
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Concussion; Melee
Stats
Rng[E]•Acc-•S[S]•AP-•D2•Am-
Count
0
Name
maul (club)
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Special Rules
Melee
Stats
Rng[E]•Acc-•S[S]•AP+1•D2•Am-
Count
0
Name
polearm
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Points
30
Prerequisite
Rare (9)
Special Rules
Melee; Unwieldy; Versatile
Stats
Rng[E/2"]•Acc[-1/-]•S+1•AP-•D1•Am-
Count
0
Name
shield
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Points
45
Special Rules
Melee; Defensive
Stats
Rng[E]•Acc-1•S[S]•AP+1•D1•Am-
Count
0
Name
spear
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Impale; Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP-•D1•Am-
Count
0
Name
staff
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Special Rules
Melee; Versatile
Stats
Rng[E/2"]•Acc-•S[S]•AP+1•D1•Am-
Count
0
Name
stiletto knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Melee; Toxin
Stats
Rng[E]•Acc-•S-•AP-•D-•Am-
Count
0
Name
stiletto sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Toxin
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (6)
Special Rules
Melee; Parry
Stats
Rng[E]•Acc+1•S[S]•AP-1•D1•Am-
Count
0
Name
two-handed axe
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
25
Special Rules
Melee; Unwieldy
Stats
Rng[E]•Acc-1•S+2•AP-•D2•Am-
Count
0
Name
two-handed hammer
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
35
Special Rules
Melee; Knockback; Unwieldy
Stats
Rng[E]•Acc-1•S+1•AP-•D3•Am-
Count
0
Name
whip
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Points
15
Special Rules
Entangle; Melee; Versatile
Stats
Rng[E/3"]•Acc[-1/-]•S[S]•AP-•D1•Am-
Name
grenades
Options
Name
flares
Points
20
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flare; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Name
incendiary charges
Points
40
Prerequisite
Rare (7)
Special Rules
Blast (5"); Blaze; Grenade
Stats
Rng[S×3]•Acc-•S3•AP-•D1•Am5+
Name
smoke grenades
Points
15
Special Rules
Grenade; Blast (*); Smoke
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am4+
Points
0.0
Name
full plate armour
Points
100
Prerequisite
Rare (10)
Name
heavy armour
Points
15
Name
light armour
Points
10
Count
0
Maximum
1
Name
helmet
Points
25
Count
0
Maximum
2
Name
amulet
Points
35
Prerequisite
Rare (10)
Count
0
Name
talisman
Points
60
Prerequisite
Rare (11)
Count
0
Maximum
1
Name
ammo cache
Points
60
Name
booby traps
Options
Name
frag trap
Points
20
Name
gas trap
Points
40
Prerequisite
Rare (8)
Points
0.0
Count
0
Maximum
1
Name
personal equipment
Options
Count
0
Maximum
1
Name
Bugman’s Ale
Points
30
Name
healing herbs
Points
30
Prerequisite
Rare (9)
Name
lantern
Points
20
Name
Mordheim map
Points
100
Prerequisite
Rare (9)
Name
respirator
Points
15
Prerequisite
Rare (11)
Name
rope & hook
Points
10
Name
runic device
Points
120
Prerequisite
Rare (13), Dwarfs
Points
0.0
Name
extravagant goods
Options
Name
exotic furs
Points
50
Prerequisite
Rare (12)
Name
noble raiments
Points
50
Prerequisite
Rare (10)
Name
opulent jewellery
Points
80
Prerequisite
Rare (11)
Count
0
Maximum
10
Name
master-crafted weapon
Points
5
Prerequisite
Rare (10)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Trading Post
Points
0.0
Size
1
Equipment
Count
0
Maximum
3
Name
blunderbuss
Options
Count
0
Maximum
-1
Name
master-crafted weapon
Points
10
Prerequisite
Rare (10)
Points
30
Special Rules
Blackpowder; Plentiful; Scattershot
Stats
Rng[T]•Acc-•S2•AP-•D1•Am6+
Count
0
Name
javelins
Options
Count
0
Maximum
5
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
10
Prerequisite
Rare (8)
Special Rules
Scarce
Stats
Rng[S×3"/S×4"]•Acc[-/-1]•S[S]•AP-1•D1•Am6+
Count
0
Name
repeater crossbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (9)
Special Rules
Rapid Fire (1)
Stats
Rng[10"/30"]•Acc[-/-]•S3•AP-1•D1•Am5+
Count
0
Name
stake-crossbow
Points
60
Prerequisite
Rare (9)
Special Rules
Hexagrammatic; Silent
Stats
Rng[5"/15"]•Acc[+1/-]•S3•AP-•D1•Am4+
Count
0
Maximum
3
Name
repeater handbow
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Rapid Fire (1); Sidearm
Stats
Rng[4"/12"]•Acc[-/-]•S3•AP-•D1•Am3+
Count
0
Name
warplock pistol
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Illegal (11)
Special Rules
Blackpowder; Cursed; Sidearm; Unstable
Stats
Rng[3"/10"]•Acc[+1/-]•S4•AP-1•D1•Am5+
Count
0
Maximum
3
Name
grenade launching blunderbuss
Points
50
Prerequisite
Rare (13)
Special Rules
Blackpowder; Blast (3"); Knockback
Stats
Rng[9"/18"]•Acc[-1/-]•S3•AP-•D1•Am6+
Count
0
Name
warpmusket
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
60
Prerequisite
Illegal (13)
Special Rules
Blackpowder; Cursed; Unstable
Stats
Rng[8"/24"]•Acc[+1/-]•S5•AP-2•D1•Am5+
Count
0
Maximum
3
Name
boning sword
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Melee; Parry; Rending
Stats
Rng[E]•Acc-•S[S]•AP-2•D2•Am-
Count
0
Name
Desire’s Needle
Points
50
Prerequisite
Illegal (9)
Special Rules
Chem Delivery; Melee; Power; Toxin
Stats
Rng[E]•Acc+1•S+2•AP-1•D1•Am-
Count
0
Name
fighting claw
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
30
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
paired fighting claws
Options
Count
0
Maximum
-1
Name
master-crafted
Points
15
Prerequisite
Rare (10)
Points
50
Prerequisite
Rare (9)
Special Rules
Backstab; Melee; Paired; Parry
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
flensing knife
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
15
Special Rules
Melee; Rending
Stats
Rng[E]•Acc-•S[S]•AP-1•D1•Am-
Count
0
Name
Goredrinker axe
Points
40
Prerequisite
Illegal (9)
Special Rules
Melee; Reckless; Rending
Stats
Rng[E]•Acc-•S+3•AP-1•D2•Am-
Count
0
Name
heavy rock drill
Options
Count
0
Maximum
-1
Name
master-crafted
Points
25
Prerequisite
Rare (10)
Points
90
Prerequisite
Rare (9)
Special Rules
Melee; Pulverise; Unwieldy
Stats
Rng[E]•Acc-•S+2•AP-3•D2•Am-
Count
0
Name
Hex’iron blade
Points
25
Prerequisite
Illegal (9)
Special Rules
Cursed; Melee; Parry
Stats
Rng[E]•Acc-•S+1•AP-3•D1•Am-
Count
0
Name
morning star
Options
Count
0
Maximum
-1
Name
master-crafted
Points
5
Prerequisite
Rare (10)
Points
20
Prerequisite
Rare (10)
Special Rules
Melee
Stats
Rng[E]•Acc-1•S+1•AP-•D2•Am-
Count
0
Name
net
Options
Count
0
Maximum
-1
Name
master-crafted
Points
10
Prerequisite
Rare (10)
Points
40
Prerequisite
Rare (9)
Special Rules
Entangle; Melee; Versatile; Web
Stats
Rng[E/2"]•Acc[-1/-1]•S2•AP-•D-•Am-
Count
0
Name
tenebrous scourge
Points
60
Prerequisite
Illegal (10)
Special Rules
Entangle; Melee; Power; Versatile
Stats
Rng[E/3"]•Acc-•S+3•AP-•D1•Am-
Count
0
Name
whisperbane knife
Points
30
Prerequisite
Illegal (11)
Special Rules
Backstab; Melee; Scattershot
Stats
Rng[E]•Acc+2•S[S]•AP-•D1•Am-
Count
0
Maximum
1
Name
grenades
Options
Name
blasting charges
Points
35
Prerequisite
Rare (8)
Special Rules
Blast (5"); Grenade; Knockback
Stats
Rng[S×2]•Acc-•S5•AP-1•D2•Am5+
Name
choke gas grenades
Points
50
Prerequisite
Rare (9)
Special Rules
Blast (3"); Gas; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
flash grenades
Points
15
Prerequisite
Rare (9)
Special Rules
Blast (5"); Flash; Grenade
Stats
Rng[S×3]•Acc-•S-•AP-•D-•Am5+
Name
shard grenades
Points
30
Prerequisite
Illegal (9)
Special Rules
Blast (5"); Cursed; Grenade; Rending
Stats
Rng[S×3]•Acc-•S2•AP-2•D1•Am4+
Points
0.0
Count
0
Maximum
1
Name
Chaos armour
Points
75
Prerequisite
Illegal (13)
Count
0
Name
gromril armour
Points
80
Prerequisite
Rare (14)
Count
0
Maximum
1
Name
scrap shield
Points
15
Count
0
Maximum
1
Name
personal equipment
Options
Name
cred sniffer
Points
35
Prerequisite
Rare (8)
Name
Elven cloak
Points
35
Prerequisite
Rare (9)
Name
forged Guilder seal
Points
55
Prerequisite
Illegal (11)
Name
lock-punch
Points
10
Name
malefic artefact
Points
90
Prerequisite
Illegal (13)
Name
Tome of Magic
Points
50
Prerequisite
Illegal (12)
Name
rabbit's foot
Points
60
Prerequisite
Rare (12)
Name
sanctioning writ
Points
25
Prerequisite
Illegal (10)
Name
skinblade
Points
10
Name
thieves’ tools
Points
15
Name
threadneedle worms
Points
45
Prerequisite
Illegal (13)
Name
xenoculum
Points
80
Prerequisite
Illegal (12), Skaven
Points
0.0
Count
0
Maximum
1
Name
chems
Options
Name
Mad Cap Mushrooms
Points
20
Prerequisite
Rare (9)
Name
Itxi Grubs
Points
30
Prerequisite
Illegal (9)
Name
Potion of Shape-changing
Points
35
Prerequisite
Rare (10)
Name
Mandrake Root
Points
15
Name
Dreamwine
Points
30
Prerequisite
Illegal (8)
Name
Crimson Shade
Points
30
Prerequisite
Rare (10)
Name
Potion of Speed
Points
35
Prerequisite
Rare (11)
Name
Healing Potion
Points
75
Prerequisite
Rare (13)
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Black Market
Points
0.0
Size
1
Equipment
Count
0
Maximum
3
Name
Hochland long rifle
Points
30
Special Rules
Blackpowder; Knockback
Stats
Rng[24"/24"]•Acc[-/+1]•S4•AP-1•D1•Am4+
Maximum Size
1
Minimum Size
1
Name
Human Mercenaries Equipment
Points
0.0
Size
1
Maximum Size
-1
Minimum Size
0
Name
Stash
Plural Name
Credits in Stash
Points
1
Singular Name
Credit in Stash
Size
0
Command
Count
0
Maximum
1
Name
Law Abiding
Points
0.0
Count
0
Maximum
1
Name
Outlaw
Points
0.0
Maximum Size
-1
Minimum Size
1
Name
Reputation
Points
0.0
Size
1
Tallies
Count
1
Name
Reputation
Use Size
Maximum Size
-1
Minimum Size
1
Name
Turf Size
Points
0.0
Size
1
Tallies
Count
1
Name
Turf Size
Use Size
Command
Count
0
Maximum
1
Name
Settlement
Points
0.0
Count
0
Maximum
1
Name
Old Ruins
Points
0.0
Count
0
Maximum
1
Name
Rogue Doc Shop
Points
0.0
Count
0
Maximum
1
Name
Promethium Cache
Points
0.0
Count
0
Maximum
1
Name
Wastes
Points
0.0
Count
0
Maximum
1
Name
Sludge Sea
Points
0.0
Count
0
Maximum
1
Name
Workshop
Points
0.0
Count
0
Maximum
1
Name
Collapsed Dome
Points
0.0
Count
0
Maximum
1
Name
Refuse Drift
Points
0.0
Count
0
Maximum
1
Name
Corpse Farm
Points
0.0
Count
0
Maximum
1
Name
Bone Shrines
Points
0.0
Count
0
Maximum
1
Name
Drinking Hole
Points
0.0
Count
0
Maximum
1
Name
Gambling Den
Points
0.0
Count
0
Maximum
1
Name
Needle Ways
Points
0.0
Count
0
Maximum
1
Name
Synth Still
Points
0.0
Count
0
Maximum
1
Name
Stinger Mould Sprawl
Points
0.0
Count
0
Maximum
1
Name
Narco Den
Points
0.0
Count
0
Maximum
1
Name
Slag Furnace
Points
0.0
Count
0
Maximum
1
Name
Fighting Pit
Points
0.0
Count
0
Maximum
1
Name
Smelting Works
Points
0.0
Count
0
Maximum
1
Name
Mine Workings
Points
0.0
Count
0
Maximum
1
Name
Tunnels
Points
0.0
Count
0
Maximum
1
Name
Toll Crossing
Points
0.0
Count
0
Maximum
1
Name
Generatorium
Points
0.0
Count
0
Maximum
1
Name
Archaeotech Device
Points
0.0
Count
0
Maximum
1
Name
Tech Bazaar
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Territories
Points
0.0
Size
0
Command
Count
0
Maximum
1
Name
Narco-Distribution
Options
Name
Income: D6×10
Points
0.0
Name
Income: 2D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes or Ghast Prospecting
Name
Income: 3D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes and Ghast Prospecting
Points
0.0
Count
0
Maximum
1
Name
Out-Hive Smuggling Routes
Options
Name
Income: D6×10
Points
0.0
Name
Income: 2D6×10
Points
0.0
Prerequisite
Ghast Prospecting or Cold Trade
Name
Income: 3D6×10
Points
0.0
Prerequisite
Ghast Prospecting and Cold Trade
Points
0.0
Count
0
Maximum
1
Name
Ghast Prospecting
Options
Name
Income: 2D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes or Caravan Route Control
Name
Income: 4D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes and Caravan Route Control
Points
0.0
Count
0
Maximum
1
Name
The Cold Trade
Options
Name
Income: D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes or Spire Patronage
Name
Income: 2D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes and Spire Patronage
Points
0.0
Count
0
Maximum
1
Name
Life Coin Exchange
Options
Name
Income: D6×10
Points
0.0
Prerequisite
Whisper Brokers or Corpse Guild Bond
Name
Income: 2D6×10
Points
0.0
Prerequisite
Whisper Brokers and Corpse Guild Bond
Points
0.0
Count
0
Maximum
1
Name
Xenos Beast Trafficking
Options
Name
Income: D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes or Blood Pits
Name
Income: 2D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes and Blood Pits
Points
0.0
Count
0
Maximum
1
Name
Whisper Brokers
Points
0.0
Count
0
Maximum
1
Name
Corpse Guild Bond
Options
Name
Income: D6+Rackets ×10
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Slave Guild Bond
Options
Name
Income: D6+Rackets ×10
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Promethium Guild Bond
Options
Name
Income: D6+Rackets ×10
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Guild of Coin Bond
Options
Name
Income: D6+Rackets ×10
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Water Guild Bond
Options
Name
Income: D6+Rackets ×10
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Archaeotech Auctioning
Options
Name
Income: 2D6×10*
Points
0.0
Special Rules
If a double is rolled, gain nothing
Name
Income: 3D6×10*
Points
0.0
Prerequisite
Proxies of the Omnissiah or The Cold Trade
Special Rules
If a double is rolled, gain nothing
Name
Income: 4D6×10*
Points
0.0
Prerequisite
Proxies of the Omnissiah and The Cold Trade
Special Rules
If a double is rolled, gain nothing
Points
0.0
Count
0
Maximum
1
Name
Witch Seeking
Points
0.0
Count
0
Maximum
1
Name
Redemptionist Backers
Options
Name
Income: D6×10
Points
0.0
Prerequisite
Promethium Guild Bond or Witch Seeking
Name
Income: 2D6×10
Points
0.0
Prerequisite
Promethium Guild Bond and Witch Seeking
Points
0.0
Count
0
Maximum
1
Name
Proxies of the Omnissiah
Options
Name
Income: D6×10
Points
0.0
Prerequisite
Archaeotech Auctioning or Promethium Guild Bond
Points
0.0
Count
0
Maximum
1
Name
Gambling Empire
Points
0.0
Count
0
Maximum
1
Name
Blood Pits
Options
Name
Income: 2D6×10
Points
0.0
Prerequisite
Slave Guild Bond and Xenos Beast Trafficking
Points
0.0
Count
0
Maximum
1
Name
Spire Patronage
Options
Name
Income: 2D6×10*
Points
0.0
Special Rules
if they won their battle
Points
0.0
Count
0
Maximum
1
Name
Bullet Cutting
Options
Name
Income: D6×10
Points
0.0
Prerequisite
Proxies of the Omnissiah or Blood Pits
Name
Income: 2D6×10
Points
0.0
Prerequisite
Proxies of the Omnissiah or Blood Pits
Points
0.0
Count
0
Maximum
1
Name
Settlement Protection
Options
Name
Income: D6×10
Points
0.0
Name
Income: 2D6×10
Points
0.0
Prerequisite
Guild Bond (any) or Bullet Cutting
Name
Income: 3D6×10
Points
0.0
Prerequisite
Out-Hive Smuggling Routes and Ghast Prospecting
Points
0.0
Count
0
Maximum
1
Name
Caravan Route Control
Options
Name
Income: D6×10
Points
0.0
Name
Income: 2D6×10
Points
0.0
Prerequisite
Guild of Coin Bond or The Cold Trade
Name
Income: 3D6×10
Points
0.0
Prerequisite
Guild of Coin Bond and The Cold Trade
Points
0.0
Count
0
Maximum
1
Name
Wyrd Trade
Options
Name
Income: 2D6×10
Points
0.0
Prerequisite
Peddlers of Forbidden Lore or Whisper Brokers
Name
Income: 3D6×10
Points
0.0
Prerequisite
Peddlers of Forbidden Lore and Whisper Brokers
Points
0.0
Count
0
Maximum
1
Name
Production Skimming
Options
Name
Income: 2D6×10*
Points
0.0
Special Rules
If a double is rolled, gain nothing
Name
Income: 3D6×10*
Points
0.0
Prerequisite
Caravan Route Control or Guild Bond (any)
Special Rules
If a double is rolled, gain nothing
Name
Income: 4D6×10*
Points
0.0
Prerequisite
Proxies of the Omnissiah and The Cold Trade
Special Rules
If a double is rolled, gain nothing
Points
0.0
Count
0
Maximum
1
Name
The Resurrection Game
Options
Name
Income: 2D6×10
Points
0.0
Prerequisite
Corpse Guild Bond and Peddlers of Forbidden Lore
Points
0.0
Count
0
Maximum
1
Name
Peddlers of Forbidden Lore
Options
Name
Income: 2D6×10
Points
0.0
Prerequisite
Slave Guild Bond and Xenos Beast Trafficking
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Rackets
Points
0.0
Size
1
Maximum Size
-1
Minimum Size
1
Name
Meat
Plural Name
Meat
Points
0.0
Singular Name
Meat
Size
1
Tallies
Count
1
Name
Meat
Use Size
Command
Count
0
Maximum
1
Name
Precinct Fortress
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Chaos Fane
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Settlement
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Wastelands
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Hab Level
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Reclamation Zones
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Underhive Shrine
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Manufactorum Level
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Guilder Stronghold
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Slave Pits
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Wall Outpost
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Thermal Vent
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Fungal Sprawl
Options
Name
ruined
Points
0.0
Points
0.0
Count
0
Maximum
1
Name
Ash Gate
Options
Name
ruined
Points
0.0
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Uprising Territories
Points
0.0
Size
1
Attached Units
Command
Count
1
Default
Maximum
1
Name
Isotropic Fuel Rod
Points
0.0
Stats
+10 units of Power
Count
1
Default
Maximum
1
Name
Water Still
Points
0.0
Stats
+10 Sustenance
Count
3
Default
Maximum
3
Name
Defence
Points
0.0
Prerequisite
Defence
Count
0
Name
Chasm
Points
0.0
Prerequisite
30 Salvage
Stats
6" wide, 12" long, area of impassable terrain placed by defender
Count
0
Name
Critters
Points
0.0
Prerequisite
30 Sustenance, 10 Salvage, Fungi Farm
Stats
Attacker subject to the Horrors in the Dark special rule
Count
0
Name
Minefields
Points
0.0
Prerequisite
10 Power, 10 Salvage
Stats
Defender may place up to three booby traps anywhere at least 6" outside their opponent’s deployment area
Count
0
Name
Outpost
Points
0.0
Prerequisite
5 Power, 10 Salvage
Stats
Add 2 or subtract 2 from the dice roll when rolling to determine scenario
Count
0
Name
Walls and Gates
Points
0.0
Prerequisite
50 Salvage
Stats
Defender may place walls around their deployment area
Count
0
Name
Watchtower
Points
0.0
Prerequisite
20 Salvage
Stats
Defender may place a Watchtower in their deployment area
Count
6
Default
Maximum
6
Name
Supply
Points
0.0
Prerequisite
Resources
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Stats
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Stats
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Stats
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Stats
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Stats
+20 Salvage
Count
3
Default
Maximum
3
Name
Building
Points
0.0
Prerequisite
Toxicity
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Stats
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Stats
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Options
Count
1
Default
Maximum
-1
Name
Supply
Points
0.0
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Special Rules
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Special Rules
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Special Rules
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Special Rules
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Special Rules
+20 Salvage
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Stats
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Stats
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Stats
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Stats
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Options
Count
1
Default
Maximum
-1
Name
Building
Points
0.0
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Special Rules
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Special Rules
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Special Rules
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Special Rules
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Special Rules
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Special Rules
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Special Rules
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Special Rules
Reduce the cost of Defence Structures by 50% (rounding up)
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Stats
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Stats
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Stats
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Stats
Reduce the cost of Defence Structures by 50% (rounding up)
Maximum Size
1
Minimum Size
1
Name
Factorum Run-off
Points
0.0
Size
1
Command
Count
1
Default
Maximum
1
Name
Isotropic Fuel Rod
Points
0.0
Stats
+10 units of Power
Count
1
Default
Maximum
1
Name
Water Still
Points
0.0
Stats
+10 Sustenance
Count
4
Default
Maximum
4
Name
Defence
Points
0.0
Prerequisite
Defence
Count
0
Name
Chasm
Points
0.0
Prerequisite
30 Salvage
Stats
6" wide, 12" long, area of impassable terrain placed by defender
Count
0
Name
Critters
Points
0.0
Prerequisite
30 Sustenance, 10 Salvage, Fungi Farm
Stats
Attacker subject to the Horrors in the Dark special rule
Count
0
Name
Minefields
Points
0.0
Prerequisite
10 Power, 10 Salvage
Stats
Defender may place up to three booby traps anywhere at least 6" outside their opponent’s deployment area
Count
0
Name
Outpost
Points
0.0
Prerequisite
5 Power, 10 Salvage
Stats
Add 2 or subtract 2 from the dice roll when rolling to determine scenario
Count
0
Name
Walls and Gates
Points
0.0
Prerequisite
50 Salvage
Stats
Defender may place walls around their deployment area
Count
0
Name
Watchtower
Points
0.0
Prerequisite
20 Salvage
Stats
Defender may place a Watchtower in their deployment area
Count
4
Default
Maximum
4
Name
Supply
Points
0.0
Prerequisite
Resources
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Stats
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Stats
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Stats
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Stats
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Stats
+20 Salvage
Count
4
Default
Maximum
4
Name
Building
Points
0.0
Prerequisite
Toxicity
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Stats
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Stats
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Options
Count
1
Default
Maximum
-1
Name
Supply
Points
0.0
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Special Rules
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Special Rules
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Special Rules
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Special Rules
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Special Rules
+20 Salvage
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Stats
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Stats
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Stats
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Stats
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Options
Count
1
Default
Maximum
-1
Name
Building
Points
0.0
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Special Rules
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Special Rules
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Special Rules
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Special Rules
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Special Rules
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Special Rules
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Special Rules
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Special Rules
Reduce the cost of Defence Structures by 50% (rounding up)
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Stats
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Stats
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Stats
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Stats
Reduce the cost of Defence Structures by 50% (rounding up)
Maximum Size
1
Minimum Size
1
Name
Boneyard
Points
0.0
Size
1
Command
Count
1
Default
Maximum
1
Name
Isotropic Fuel Rod
Points
0.0
Stats
+10 units of Power
Count
1
Default
Maximum
1
Name
Water Still
Points
0.0
Stats
+10 Sustenance
Count
2
Default
Maximum
2
Name
Defence
Points
0.0
Prerequisite
Defence
Count
0
Name
Chasm
Points
0.0
Prerequisite
30 Salvage
Stats
6" wide, 12" long, area of impassable terrain placed by defender
Count
0
Name
Critters
Points
0.0
Prerequisite
30 Sustenance, 10 Salvage, Fungi Farm
Stats
Attacker subject to the Horrors in the Dark special rule
Count
0
Name
Minefields
Points
0.0
Prerequisite
10 Power, 10 Salvage
Stats
Defender may place up to three booby traps anywhere at least 6" outside their opponent’s deployment area
Count
0
Name
Outpost
Points
0.0
Prerequisite
5 Power, 10 Salvage
Stats
Add 2 or subtract 2 from the dice roll when rolling to determine scenario
Count
0
Name
Walls and Gates
Points
0.0
Prerequisite
50 Salvage
Stats
Defender may place walls around their deployment area
Count
0
Name
Watchtower
Points
0.0
Prerequisite
20 Salvage
Stats
Defender may place a Watchtower in their deployment area
Count
5
Default
Maximum
5
Name
Supply
Points
0.0
Prerequisite
Resources
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Stats
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Stats
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Stats
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Stats
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Stats
+20 Salvage
Count
5
Default
Maximum
5
Name
Building
Points
0.0
Prerequisite
Toxicity
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Stats
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Stats
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Options
Count
1
Default
Maximum
-1
Name
Supply
Points
0.0
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Special Rules
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Special Rules
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Special Rules
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Special Rules
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Special Rules
+20 Salvage
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Stats
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Stats
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Stats
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Stats
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Options
Count
1
Default
Maximum
-1
Name
Building
Points
0.0
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Special Rules
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Special Rules
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Special Rules
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Special Rules
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Special Rules
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Special Rules
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Special Rules
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Special Rules
Reduce the cost of Defence Structures by 50% (rounding up)
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Stats
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Stats
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Stats
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Stats
Reduce the cost of Defence Structures by 50% (rounding up)
Maximum Size
1
Minimum Size
1
Name
Ghost Town
Points
0.0
Size
1
Command
Count
1
Default
Maximum
1
Name
Isotropic Fuel Rod
Points
0.0
Stats
+10 units of Power
Count
1
Default
Maximum
1
Name
Water Still
Points
0.0
Stats
+10 Sustenance
Count
6
Default
Maximum
6
Name
Defence
Points
0.0
Prerequisite
Defence
Count
0
Name
Chasm
Points
0.0
Prerequisite
30 Salvage
Stats
6" wide, 12" long, area of impassable terrain placed by defender
Count
0
Name
Critters
Points
0.0
Prerequisite
30 Sustenance, 10 Salvage, Fungi Farm
Stats
Attacker subject to the Horrors in the Dark special rule
Count
0
Name
Minefields
Points
0.0
Prerequisite
10 Power, 10 Salvage
Stats
Defender may place up to three booby traps anywhere at least 6" outside their opponent’s deployment area
Count
0
Name
Outpost
Points
0.0
Prerequisite
5 Power, 10 Salvage
Stats
Add 2 or subtract 2 from the dice roll when rolling to determine scenario
Count
0
Name
Walls and Gates
Points
0.0
Prerequisite
50 Salvage
Stats
Defender may place walls around their deployment area
Count
0
Name
Watchtower
Points
0.0
Prerequisite
20 Salvage
Stats
Defender may place a Watchtower in their deployment area
Count
3
Default
Maximum
3
Name
Supply
Points
0.0
Prerequisite
Resources
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Stats
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Stats
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Stats
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Stats
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Stats
+20 Salvage
Count
3
Default
Maximum
3
Name
Building
Points
0.0
Prerequisite
Toxicity
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Stats
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Stats
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Options
Count
1
Default
Maximum
-1
Name
Supply
Points
0.0
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Special Rules
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Special Rules
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Special Rules
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Special Rules
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Special Rules
+20 Salvage
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Stats
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Stats
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Stats
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Stats
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Options
Count
1
Default
Maximum
-1
Name
Building
Points
0.0
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Special Rules
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Special Rules
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Special Rules
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Special Rules
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Special Rules
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Special Rules
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Special Rules
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Special Rules
Reduce the cost of Defence Structures by 50% (rounding up)
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Stats
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Stats
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Stats
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Stats
Reduce the cost of Defence Structures by 50% (rounding up)
Maximum Size
1
Minimum Size
1
Name
The Depths
Points
0.0
Size
1
Command
Count
1
Default
Maximum
1
Name
Isotropic Fuel Rod
Points
0.0
Stats
+10 units of Power
Count
1
Default
Maximum
1
Name
Water Still
Points
0.0
Stats
+10 Sustenance
Count
5
Default
Maximum
5
Name
Defence
Points
0.0
Prerequisite
Defence
Count
0
Name
Chasm
Points
0.0
Prerequisite
30 Salvage
Stats
6" wide, 12" long, area of impassable terrain placed by defender
Count
0
Name
Critters
Points
0.0
Prerequisite
30 Sustenance, 10 Salvage, Fungi Farm
Stats
Attacker subject to the Horrors in the Dark special rule
Count
0
Name
Minefields
Points
0.0
Prerequisite
10 Power, 10 Salvage
Stats
Defender may place up to three booby traps anywhere at least 6" outside their opponent’s deployment area
Count
0
Name
Outpost
Points
0.0
Prerequisite
5 Power, 10 Salvage
Stats
Add 2 or subtract 2 from the dice roll when rolling to determine scenario
Count
0
Name
Walls and Gates
Points
0.0
Prerequisite
50 Salvage
Stats
Defender may place walls around their deployment area
Count
0
Name
Watchtower
Points
0.0
Prerequisite
20 Salvage
Stats
Defender may place a Watchtower in their deployment area
Count
5
Default
Maximum
5
Name
Supply
Points
0.0
Prerequisite
Resources
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Stats
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Stats
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Stats
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Stats
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Stats
+20 Salvage
Count
2
Default
Maximum
2
Name
Building
Points
0.0
Prerequisite
Toxicity
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Stats
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Stats
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Options
Count
1
Default
Maximum
-1
Name
Supply
Points
0.0
Count
0
Name
Isotropic Fuel Rod
Points
0.0
Prerequisite
15 Sustenance
Stats
+10 units of Power
Count
0
Name
Water Still
Points
0.0
Prerequisite
15 Power
Stats
+10 Sustenance
Count
0
Name
Fungi Farm
Points
0.0
Prerequisite
20 Power, 10 Salvage
Special Rules
+20 Sustenance
Count
0
Name
Gunk Tank
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage
Special Rules
+5 Power; +5 Sustenance
Count
0
Name
Scrap Market
Points
0.0
Prerequisite
5 Power, 5 Sustenance, 5 Salvage, Scrap Mine
Special Rules
+10 any Material
Count
0
Name
Scrap Mine
Points
0.0
Prerequisite
10 Power, 5 Sustenance
Special Rules
+10 Supply
Count
0
Name
Scrap Reprocessing Plant
Points
0.0
Prerequisite
10 Power, 20 Sustenance, Habs
Special Rules
+20 Salvage
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Stats
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Stats
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Stats
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Stats
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Options
Count
1
Default
Maximum
-1
Name
Building
Points
0.0
Count
0
Name
Black Market
Points
0.0
Prerequisite
5 Power, 10 Salvage, Scrap Market
Special Rules
Reduce the Legality of all items in the Black Market by 2
Count
0
Name
Bullet Hall
Points
0.0
Prerequisite
15 Sustenance, 10 Salvage, Drinking Hole
Special Rules
Add a Hired Gun to their gang free of charge
Count
0
Name
Corpse Yard
Points
0.0
Prerequisite
5 Power, 10 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Supply Structure limit by 1
Count
0
Name
Doc Clinic
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Rogue Doc
Special Rules
In the post-game sequence remove up to three fighters from Recovery
Count
0
Name
Drinking Hole
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 20 Salvage, Habs
Special Rules
Reduce the cost of Hired Guns and Hangers-on by 50% (rounding up)
Count
0
Name
Gaol
Points
0.0
Prerequisite
5 Power, 5 Salvage
Special Rules
+3 to the dice roll to Capture enemy fighters
Count
0
Name
Habs
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Special Rules
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Special Rules
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Special Rules
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Special Rules
Reduce the cost of Defence Structures by 50% (rounding up)
Points
0.0
Prerequisite
10 Power, 20 Sustenance, 10 Salvage
Stats
Increase the settlement’s Building Structure limit by 1
Count
0
Name
Underhive Shrine
Points
0.0
Prerequisite
10 Power, 5 Sustenance, 5 Salvage
Stats
Always count as having the Home Turf Advantage
Count
0
Name
Vault
Points
0.0
Prerequisite
10 Power, 10 Salvage, Walls and Gates
Stats
Settlement cannot be the subject of a Settlement Raid
Count
0
Name
Workshop
Points
0.0
Prerequisite
20 Power, 10 Sustenance, 10 Salvage, Ammo-jack
Stats
Reduce the cost of Defence Structures by 50% (rounding up)
Maximum Size
1
Minimum Size
1
Name
Edge of the Hive
Points
0.0
Size
1
Maximum Size
-1
Minimum Size
0
Name
Power
Points
0.0
Size
0
Tallies
Count
1
Name
Power
Use Size
Maximum Size
-1
Minimum Size
0
Name
Sustenance
Points
0.0
Size
0
Tallies
Count
1
Name
Sustenance
Use Size
Maximum Size
-1
Minimum Size
0
Name
Salvage
Points
0.0
Size
0
Tallies
Count
1
Name
Salvage
Use Size
Maximum Size
0
Minimum Size
0
Name
Outlander Settlement
Points
0.0
Size
1
Command
Count
1
Default
Maximum
1
Name
Sanctioned
Options
Count
0
Maximum
1
Name
Crater’s Shadow
Points
0.0
Count
0
Maximum
1
Name
Grave Run
Points
0.0
Count
0
Maximum
1
Name
Storm Road
Points
0.0
Count
0
Maximum
1
Name
Iron Ridge
Points
0.0
Count
0
Maximum
1
Name
Tubeway One
Points
0.0
Count
0
Maximum
1
Name
Near Reaches
Points
0.0
Count
0
Maximum
1
Name
Far Reaches
Points
0.0
Count
0
Maximum
1
Name
Deeps
Points
0.0
Count
0
Maximum
1
Name
Krok Pass
Points
0.0
Count
0
Maximum
1
Name
Low Road
Points
0.0
Count
0
Maximum
1
Name
High Road
Points
0.0
Count
0
Maximum
1
Name
Cogway
Points
0.0
Count
0
Maximum
1
Name
Fiveways
Points
0.0
Count
0
Maximum
1
Name
Clearway
Points
0.0
Count
0
Maximum
1
Name
The Flats
Points
0.0
Count
0
Maximum
1
Name
Ore Road
Points
0.0
Count
0
Maximum
1
Name
Ore Pass
Points
0.0
Count
0
Maximum
1
Name
Outcasts Passage
Points
0.0
Count
0
Maximum
1
Name
Blades Cut
Points
0.0
Count
0
Maximum
1
Name
Klassmar’s Choice
Points
0.0
Count
0
Maximum
1
Name
The Baked Expanse
Points
0.0
Count
0
Maximum
1
Name
The Hilt
Points
0.0
Count
0
Maximum
1
Name
The Wyrd
Points
0.0
Count
0
Maximum
1
Name
Bullet Gate
Points
0.0
Points
0.0
Count
1
Default
Maximum
1
Name
Unsanctioned
Options
Count
0
Maximum
1
Name
The Radlight Expanse
Points
0.0
Count
0
Maximum
1
Name
Freedom Passage
Points
0.0
Count
0
Maximum
1
Name
Helot’s Pass
Points
0.0
Count
0
Maximum
1
Name
Khimerix Caves
Points
0.0
Count
0
Maximum
1
Name
Beast Run
Points
0.0
Count
0
Maximum
1
Name
Gark’s End
Points
0.0
Count
0
Maximum
1
Name
Edge Road
Points
0.0
Count
0
Maximum
1
Name
Shimmer Falls
Points
0.0
Count
0
Maximum
1
Name
Raider’s Refuge
Points
0.0
Count
0
Maximum
1
Name
Night Passage
Points
0.0
Count
0
Maximum
1
Name
The Twin’s Pass
Points
0.0
Count
0
Maximum
1
Name
Cracked Canyon
Points
0.0
Points
0.0
Count
1
Default
Maximum
1
Name
Trade Routes
Options
Count
0
Maximum
1
Name
Shadows Ridge
Points
0.0
Prerequisite
Ironcrag - Ash Storm Observatory
Count
0
Maximum
1
Name
Spire Straight
Points
0.0
Prerequisite
Ash Storm Observatory - Cinderak City
Count
0
Maximum
1
Name
Beaten Path
Points
0.0
Prerequisite
Rust Deeps - Cinderak City
Count
0
Maximum
1
Name
Crater Run
Points
0.0
Prerequisite
Crater’s Edge - Rust Deeps
Count
0
Maximum
1
Name
Angel’s Return
Points
0.0
Prerequisite
Six Holes - Cinderak City
Count
0
Maximum
1
Name
Oilslick Run
Points
0.0
Prerequisite
Ironcrag - Cinderak City
Count
0
Maximum
1
Name
Dawn Run
Points
0.0
Prerequisite
Light’s End - Cinderak City
Count
0
Maximum
1
Name
Crooked Road
Points
0.0
Prerequisite
Crater’s Edge - Cinderak City
Count
0
Maximum
1
Name
Ore Road
Points
0.0
Prerequisite
Spider Mines - Cinderak City
Count
0
Maximum
1
Name
Scrap Way
Points
0.0
Prerequisite
The Dive - Cinderak City
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Ash Wastes Road Sections
Points
0.0
Size
1
Upper Limit
-1
System
Necromunda
// Mordheimunda Human Mercenaries